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#include <stdio.h>
#include <stdlib.h>
#include <getopt.h>
#include <string.h>
#include "list.h"
#ifdef UNIT_TESTING
/* Redirect printf to a function in the test application so it's possible to
* test the standard output. You can ignore this; it's not relevant to the
* assignment. */
#ifdef printf
#undef printf
#endif /* printf */
extern int test_printf(const char *format,...);
#define printf test_printf
#endif
#define MAX_ITEM_PRINT_LEN 100
// Note: All list_ functions return a status code EXIT_FAILURE or EXIT_SUCCESS
// to indicate whether the operation was successful or not.
// Members of the node struct:
// char* item_name, float price, int quantity, node *next
// create a new list
int list_init(node **head) {
*head = malloc(sizeof(node));
if (!*head) {
return EXIT_FAILURE;
}
(*head)->item_name = NULL;
(*head)->price = 0;
(*head)->quantity = 0;
(*head)->next = NULL;
return EXIT_SUCCESS;
}
// print a single list item to an externally allocated string
// This should be in the format of:
// "quantity * item_name @ $price ea", where item_name is a string and
// price is a float formatted with 2 decimal places.
int list_item_to_string(node *head, char *str) {
if (!head) {
return EXIT_FAILURE;
}
// check if there is no head
if (!head->item_name) {
return EXIT_SUCCESS;
}
// check if there is no item_name
if (!head->next) {
// if there is only one item
if (head->quantity > 1) {
// if quantity is greater than 1
snprintf(str, MAX_ITEM_PRINT_LEN, "%d * %s @ $%.2f ea", head->quantity, head->item_name, head->price);
return EXIT_SUCCESS;
} else {
// if quantity is 1
snprintf(str, MAX_ITEM_PRINT_LEN, "%s @ $%.2f ea", head->item_name, head->price);
return EXIT_SUCCESS;
}
}
// if there is more than one item
// check if there is no next node
if (head->quantity > 1) {
// if quantity is greater than 1
snprintf(str, MAX_ITEM_PRINT_LEN, "%d * %s @ $%.2f ea", head->quantity, head->item_name, head->price);
return EXIT_SUCCESS;
} else {
// if quantity is 1
snprintf(str, MAX_ITEM_PRINT_LEN, "%s @ $%.2f ea", head->item_name, head->price);
return EXIT_SUCCESS;
}
}
// print the list to stdout
// This should be in the format of:
// "pos: quantity * item_name @ $price ea", where
// pos is the position of the item in the list,
// item_name is the item_name of the item and
// price is the float price of the item formatted with 2 decimal places.
// For example:
// """1: 3 * banana @ $1.00 ea
// 2: 2 * orange @ $2.00 ea
// 3: 4 * apple @ $3.00 ea
// """
// It should return a newline character at the end of each item.
// It should not have a leading newline character.
int list_print(node *head) {
int i = 0;
char *str;
if (!head) {
return EXIT_SUCCESS;
}
snprintf(str, MAX_ITEM_PRINT_LEN, "%d", i);
// check if there is no head
if (!head->item_name) {
return EXIT_SUCCESS;
}
// check if there is no item_name
if (!head->next) {
// if there is only one item
if (head->quantity > 1) {
// if quantity is greater than 1
printf("%s: %d * %s @ $%.2f ea\n", str, head->quantity, head->item_name, head->price);
return EXIT_SUCCESS;
} else {
// if quantity is 1
printf("%s: %s @ $%.2f ea\n", str, head->item_name, head->price);
return EXIT_SUCCESS;
}
}
// if there is more than one item
// check if there is no next node
if (head->quantity > 1) {
// if quantity is greater than 1
printf("%s: %d * %s @ $%.2f ea\n", str, head->quantity, head->item_name, head->price);
return EXIT_SUCCESS;
} else {
// if quantity is 1
printf("%s: %s @ $%.2f ea\n", str, head->item_name, head->price);
return EXIT_SUCCESS;
}
}
// add a new item (name, price, quantity) to the list at position pos,
// such that the added item is the item at position pos
// For example:
// If the list is:
// 1: 3 * banana @ $1.00 ea
// 2: 2 * orange @ $2.00 ea
// and you call list_add_item_at_pos(&head, "apple", 3.0, 4, 2)
// the list should be:
// 1: 3 * banana @ $1.00 ea
// 2: 4 * apple @ $3.00 ea
// 3: 2 * orange @ $2.00 ea
int list_add_item_at_pos(node **head, char *item_name, float price, int quantity, unsigned int pos) {
node *temp = *head;
unsigned int i = 0;
// check if there is no head
if (!head) {
return EXIT_FAILURE;
}
// check if there is no item_name
if (!temp) {
return EXIT_SUCCESS;
}
while (i < pos) {
// check if there is no next node
if (!temp->next) {
return EXIT_SUCCESS;
}
temp = temp->next;
i++;
}
// check if there is no next node
if (!temp->next) {
return EXIT_SUCCESS;
}
// check if there is no item_name
if (!item_name) {
return EXIT_SUCCESS;
}
node *new_node = malloc(sizeof(node));
new_node->item_name = malloc(strlen(item_name) + 1);
strcpy(new_node->item_name, item_name);
new_node->price = price;
new_node->quantity = quantity;
new_node->next = temp->next;
temp->next = new_node;
return EXIT_SUCCESS;
}
// update the item at position pos
int list_update_item_at_pos(node **head, char *item_name, float price, int quantity, unsigned int pos) {
node *temp = *head;
unsigned int i = 0;
// check if there is no head
if (!head) {
return EXIT_FAILURE;
}
// check if there is no item_name
if (!temp) {
return EXIT_SUCCESS;
}
while (i < pos) {
// check if there is no next node
if (!temp->next) {
return EXIT_SUCCESS;
}
temp = temp->next;
i++;
}
// check if there is no next node
if (!temp->next) {
return EXIT_SUCCESS;
}
// check if there is no item_name
if (!item_name) {
return EXIT_SUCCESS;
}
// update item_name
free(temp->item_name);
temp->item_name = malloc(strlen(item_name) + 1);
strcpy(temp->item_name, item_name);
// update price
temp->price = price;
// update quantity
temp->quantity = quantity;
return EXIT_SUCCESS;
}
// remove the item at position pos
int list_remove_item_at_pos(node **head, int pos) {
node *temp = *head;
unsigned int i = 0;
// check if there is no head
if (!head) {
return EXIT_FAILURE;
}
// check if there is no item_name
if (!temp) {
return EXIT_SUCCESS;
}
while (i < pos) {
// check if there is no next node
if (!temp->next) {
return EXIT_SUCCESS;
}
temp = temp->next;
i++;
}
// check if there is no next node
if (!temp->next) {
return EXIT_SUCCESS;
}
// check if there is no item_name
if (!temp->item_name) {
return EXIT_SUCCESS;
}
node *new_node = malloc(sizeof(node));
new_node = temp->next;
temp->next = new_node->next;
free(new_node);
return EXIT_SUCCESS;
}
// swap the item at position pos1 with the item at position pos2
int list_swap_item_positions(node **head, int pos1, int pos2) {
node *temp = *head;
unsigned int i = 0;
// check if there is no head
if (!head) {
return EXIT_FAILURE;
}
// check if there is no item_name
if (!temp) {
return EXIT_SUCCESS;
}
while (i < pos1) {
// check if there is no next node
if (!temp->next) {
return EXIT_SUCCESS;
}
temp = temp->next;
i++;
}
// check if there is no next node
if (!temp->next) {
return EXIT_SUCCESS;
}
// check if there is no item_name
if (!temp->item_name) {
return EXIT_SUCCESS;
}
node *temp1 = temp;
node *temp2 = temp;
while (i < pos2) {
// check if there is no next node
if (!temp2->next) {
return EXIT_SUCCESS;
}
temp2 = temp2->next;
i++;
}
// check if there is no next node
if (!temp2->next) {
return EXIT_SUCCESS;
}
// check if there is no item_name
if (!temp2->item_name) {
return EXIT_SUCCESS;
}
temp1->next = temp2->next;
temp2->next = temp;
temp = temp2;
return EXIT_SUCCESS;
}
// find the item position with the highest single price
int list_find_highest_price_item_position(node *head, int *pos) {
node *temp = head;
// check if there is no head
if (!head) {
return EXIT_FAILURE;
}
// check if there is no next node
if (!temp->next) {
return EXIT_SUCCESS;
}
// find the highest price node
while (temp->next) {
if (temp->price > temp->next->price) {
temp = temp->next;
}
}
// check if there is no item_name
if (!temp->item_name) {
return EXIT_SUCCESS;
}
*pos = temp->next->next - temp->next;
return EXIT_SUCCESS;
}
// calculate the total cost of the list (sum of all prices * quantities)
int list_cost_sum(node *head, float *total) {
node *temp = head;
// check if there is no head
if (!head) {
return EXIT_FAILURE;
}
// check if there is no item_name
if (!temp) {
return EXIT_SUCCESS;
}
*total = 0.0;
// calculate the total cost
while (temp) {
*total += (temp->price * temp->quantity);
temp = temp->next;
}
return EXIT_SUCCESS;
}
// save the list to file filename
// the file should be in the following format:
// item_name,price,quantity\n
// (one item per line, separated by commas, and newline at the end)
int list_save(node *head, char *filename) {
FILE *fp;
char *str;
int i = 0;
if (!head) {
return EXIT_FAILURE;
}
if ((fp = fopen(filename, "w")) == NULL) {
return EXIT_FAILURE;
}
str = malloc(MAX_ITEM_PRINT_LEN * sizeof(char));
list_item_to_string(head, str);
fprintf(fp, "%s\n", str);
while (head) {
head = head->next;
if (head) {
list_item_to_string(head, str);
fprintf(fp, "%s\n", str);
}
}
free(str);
fclose(fp);
return EXIT_SUCCESS;
}
// load the list from file filename
// the file should be in the following format:
// item_name,price,quantity\n
// (one item per line, separated by commas, and newline at the end)
// the loaded values are added to the end of the list
int list_load(node **head, char *filename) {
FILE *fp;
if ((fp = fopen(filename, "r")) == NULL) {
return EXIT_FAILURE;
}
char *str = malloc(MAX_ITEM_PRINT_LEN * sizeof(char));
while (fgets(str, MAX_ITEM_PRINT_LEN, fp)) {
char *p_char = str;
unsigned int i = 0;
node *temp = *head;
while (*p_char!= ',') {
p_char++;
i++;
}
*p_char = '\0';
p_char++;
char *p_char2 = p_char;
while (*p_char2!= ',') {
p_char2++;
i++;
}
*p_char2 = '\0';
p_char2++;
float price = atof(p_char);
int quantity = atoi(p_char2);
list_add_item_at_pos(head, str, price, quantity, i);
}
free(str);
fclose(fp);
return EXIT_SUCCESS;
}
// de-duplicate the list by combining items with the same name
// by adding their quantities
// The order of the returned list is undefined and may be in any order
int list_deduplicate(node **head) {
node *temp = *head;
// check if there is no head
if (!head) {
return EXIT_FAILURE;
}
// check if there is no next node
if (!temp->next) {
return EXIT_SUCCESS;
}
// check if there is no item_name
if (!temp->item_name) {
return EXIT_SUCCESS;
}
// de-duplicate the list
while (temp->next) {
if (strcmp(temp->item_name, temp->next->item_name) == 0) {
temp->quantity += temp->next->quantity;
temp->next = temp->next->next;
} else {
temp = temp->next;
}
}
return EXIT_SUCCESS;
}